pointlight NUKE1
{
    color 0.0 1.0 0.0
    size 24
	offset 0 42 0
	attenuate 1
	dontlightself 1
}
pointlight NUKE2
{
    color 0.0 1.0 0.0
    size 28
	offset 0 42 0
	attenuate 1
	dontlightself 1
}
pointlight NUKE_FLASH1
{
    color 1.0 1.0 0.0
    size 92
	offset 0 5 0
	attenuate 1
	dontlightself 1
}
pointlight NUKE_FLASH2
{
    color 1.0 1.0 0.0
    size 128
	offset 0 5 0
	attenuate 1
	dontlightself 1
}

object BetterBarrel
{
    frame BAR1A { light NUKE1 }
    frame BAR1B { light NUKE2 }
}

object EXPLOSIVEFIRE
{
    frame FIREA { light NUKE_FLASH1 }
    frame FIREB { light NUKE_FLASH2 }
}
